The Wars of the Gelderland Succession: A Maurice Campaign
Being in the main a tale of heroic encounters during the late wars in Mittelheim
Friday, 12 September 2025
Pie Another Day!
Saturday, 30 August 2025
Bogorovsk, the Final!
And so, dear reader,we reach the final crescendo; nay, climax; nay denouement; nay, horse, in the struggle for control of the Kurlandian town of Bogorovsk! It has been a rollercoaster ride, thus far: a crap rollercoaster, of course, with squeaky wheels, low speed, and a small child in the car behind vomiting loudly into the footwell.
(Above) As with the other side of the siege, the Nabstrians here have made good progress with their saps and artillery positions. Three such positions, one newly placed, are on the glacis and ready to commence breaching fire upon the bastion to their front. Luckily for the Kurlandian defenders, only one artillery battery has been brought up by the Nabstrians.
(Above) The attacking and defending guns exchange fire, to no great effect. But it is now that Retchin launches upon this flank, his great military innovation: a sortie. That sorties have not been a feature of previous Mittleheim siege encounters has many explanations: a lack of imagination, perhaps; a lack of aggression; and also, a lack of rules. But Retchin is a commander of a new stamp: aggressive, and, having not seen the new rules, entirely ignorant of any of the problems of such an enterprise. A man who knows no fear about attacking because he genuinely knows nothing about how one goes about doing it. He launches two sorties: one against the enemy battery, and the other against the pesky enemy sappers!
(Above) The Kurlandian infantry rises from the covered way! The Nabstrian battery fires at close range with grape. Alas, it would appear that it's the fruit and not the artillery munitions, because the attacking regiment suffers no great damage and swarms over the emplacement, bayoneting the gunners and, in the Kurlandian style, once they find the holes, ravishing the Nabstrian artillery pieces.
Friday, 22 August 2025
Bogorovsk, the Seventh!
Lady Luck clenches her fist at General Rumpfler, and then. gently extends her middle finger. Thanks to his decision to keep his guns off the walls in the early stages of the siege, Retchin still has most of his artillery left. If one combines this fact with Rumpfler's unfamiliarity with the concept of enfilades, then suddenly, possibilities emerge for some Kurlandian successes!
Tuesday, 19 August 2025
Bogorovsk, the Sixth!
The Kurlandian battery opens fire. (Below) Alas, however, the gunners are too well steeped in the doctrines of Mittelheim artillery. This is a doctrine which seeks to surprise the enemy and, to be fair, their own troops, by missing all the time and rarely ever inflicting any casualties. This wrong-foots the enemy, laying them open to more effective forms of attack such as tickling or pillow fighting.
Still, for General Retchin there are surely a range of other interesting and effective options. Or so one might think. Although the enemy artillery is on the glacis, and so too close to be the target of a trench raid, the enemy saps are not. A company of Kurlandian grenadiers, accompanied by a unit of sappers, launches a bold attack upon the enemy supporting trenches, seeking to fill them in (below).
Alas, the only thing that gets filled in is the sappers themselves. There are, in life, many sad sights to be seen: the weeping of a child; the howl of a hungry hound; an English penalty shoot-out. But there are surely few things sadder than seeing a trench raid defeated by a trench that has no enemy troops in it whatsoever. One can only surmise that the Nabstrian works were inhabited by some particularly doughty badgers; or some very long and surprisingly elastic worms. Whatever the reason, Retchin again finds himself lounging on the sofa when Mister Cock-up comes calling.
Things don't improve, however.
(Above) The Nabstrian batteries reload and pound the bastion. Clearly poorly trained, they hit their target, rendering irrelevant their carefully husbanded pillow cases.
On the other side of the siege works, things aren't much better either.
(Above) Before one can say "This is likely to sting a bit", Nasbtrian sappers have popped no less than three artillery positions on the glacis. Worse, Rumpfler is able to move up three batteries to occupy these new positions. The defending batteries fire but have the predictable effect - which is to say Jacques Merde.
Worse, the busy Nabstrian sapper companies then plop two more emplacements in front of the Kurlandian bastion. From these positions, Rumpfler's artillery will be able to commence breaching fire. At so short a range, and with a target that is literally larger than a barn door, some of their fire is bound to hit. You'd think.
Thursday, 31 July 2025
Bogorovsk, the Fifth!
Of course, the sappers are cut to pieces. And then, to compound Rumpfler's problems, the Kurlandians launch yet another trench raid, but this time with two companies of grenadiers! Now, their target is the other sapper company on this flank. However, the defenders are supported by infantry in a nearby trench. The Kurlandians really believe that they have got the hang of raiding trenches. Which, one might suppose, isn't so surprising, given that the process of a surreptitious nighttime manoeuvre that ends in a quick act of messy violence is quite like most Kurlandian marriages, except that trench raids are better paid.
Tuesday, 15 July 2025
Bogorovsk, the Fourth!
Like a Mittleheim waistband, the Nabstrian works creep inexorably outwards. Each of Rumpler's pioneer companies is put to creating its own sap (below). If there is one thing that Mittelheimers have a reliable knowledge of, not least because it is forms such an important part of their culture and culinary heritage, it is mud. Wriggling gleefully in the filth, the troops tunnel their way through the earth like moles on their way to a hot, but poorly lit, date.
Sunday, 29 June 2025
Bogorovsk, the Third!
The Nabstrian forces begin the process of sapping forward, intent on creating a third parallel. The general has four sapper companies at his disposal, one company of miners, and fourteen regiments of infantry, including two of grenadiers and one of guard infantry. Four regiments are under the command of Michael von Pfannensteil, scion of one of the great military families of the burgravate; General Heinrich von Zwöllen-Glantz commands the grenadiers and guard; Baron Florian von Meyer-Fleischwund commands three regiments of musketeers; Horst, Freiherr von Friedegge commands the remaining four regiments, all of musketeers.
His choice is Roderigo the Spaniard (above). What led Roderigo to Mittelheim is a mystery. But this big, butch, bearded, ex-blacksmith is a master of disguise. A smudge of lipstick, a quick change of clothes, and a twist of his chorizo, and Roderigo is ready to undertake any manner of subterfuge. Or so Rumpfler hopes.
Alas, Roderigo has made a fatal mistake. Sent to foment unhappiness amongst the population of Bogorovsk, he has chosen an entirely unsuitable ensemble - a rococo style robe à la française, with a fitted bodice, elaborate trimming, and a full, pleated skirt supported by petticoats. The problem is - it's just too good. The style in Kurland this season is the same as every season - robe à la badger tres rough. Roderigo has made the same mistake as many Europeans trying to blend into Mittelhein: he's too competent.
Needless to say, Roderigo stands out like a Nabstrian spy in a rococo style robe à la française, with a fitted bodice, elaborate trimming, and a full, pleated skirt supported by petticoats. Quickly identified as an enemy agent, he is executed and then interrogated: an order of events that the Kurlandian secret police later begin to recognise may not be optimal.