The Kurlandian battery opens fire. (Below) Alas, however, the gunners are too well steeped in the doctrines of Mittelheim artillery. This is a doctrine which seeks to surprise the enemy and, to be fair, their own troops, by missing all the time and rarely ever inflicting any casualties. This wrong-foots the enemy, laying them open to more effective forms of attack such as tickling or pillow fighting.
Still, for General Retchin there are surely a range of other interesting and effective options. Or so one might think. Although the enemy artillery is on the glacis, and so too close to be the target of a trench raid, the enemy saps are not. A company of Kurlandian grenadiers, accompanied by a unit of sappers, launches a bold attack upon the enemy supporting trenches, seeking to fill them in (below).
Alas, the only thing that gets filled in is the sappers themselves. There are, in life, many sad sights to be seen: the weeping of a child; the howl of a hungry hound; an English penalty shoot-out. But there are surely few things sadder than seeing a trench raid defeated by a trench that has no enemy troops in it whatsoever. One can only surmise that the Nabstrian works were inhabited by some particularly doughty badgers; or some very long and surprisingly elastic worms. Whatever the reason, Retchin again finds himself lounging on the sofa when Mister Cock-up comes calling.
Things don't improve, however.
(Above) The Nabstrian batteries reload and pound the bastion. Clearly poorly trained, they hit their target, rendering irrelevant their carefully husbanded pillow cases.
On the other side of the siege works, things aren't much better either.
(Above) Before one can say "This is likely to sting a bit", Nasbtrian sappers have popped no less than three artillery positions on the glacis. Worse, Rumpfler is able to move up three batteries to occupy these new positions. The defending batteries fire but have the predictable effect - which is to say Jacques Merde.
Worse, the busy Nabstrian sapper companies then plop two more emplacements in front of the Kurlandian bastion. From these positions, Rumpfler's artillery will be able to commence breaching fire. At so short a range, and with a target that is literally larger than a barn door, some of their fire is bound to hit. You'd think.